06.11.07
Playtest report
Friday we had a great playtest of Cuzco. One new player (a woman) and two professional players for their second time. They had played Cuzco almost a year ago and it had changed remarkably from that. Some of the biggest changes were results from their last playtest, so we had high hopes for this time as well.
06.08.07
We need some images!
Okay, we were thinking this blog would still be under the radar, but it seems that people (you!) are already finding out about it, so we need to get things going. First, we need some images! We have some, but they are pretty outdated. We will have a playtest (with potential publishers) tonight, so that will offer us a chance to take some photos as well. Images really tell more than (at least mine) thousand words.
Please do write a comment if there are obvious (or even not so obvious) things that we should add.
06.07.07
Boardgamer types
I recently rated all the games I can remember playing in Boardgamegeek. It brought a couple of thoughts to my mind:
- There are a lot of games that I see as “ok” -games, which got ratings 6-7, some even 8. But there seems to be very narrow group of games that I have truly enjoyed and still keep enjoying. I want to find out what do they have in common – what makes a great game for me. Do you know what are the ingredients that make a great game for you?
- The main idea was, that there really are different kind of gamers:
- Those that are always wanting to try something new (this is probably me)
- Those that have only a few games, that they play over and over again
- Those that love to own as many games as they possibly can, but won’t necessary have time to play them many times (if at all!)
Can you find more stereotypes of gamers? Can you categorize yourself into one of these?
History, part 1
Since most of you will be new to Cuzco, I will go over the history of designing the game. I will divide it in different parts to make it easier to read. Most of the things are from the memory, so I hope they are at least somewhat accurate.
The beginning
The whole idea of designing a boardgame began in first quarter of 2004. I had loved games all my life, but started playing more in 1996-97 when I first was introduced to the Settlers of Catan. I played it a lot with my family and friends, including Antti. But it wasn’t until Puerto Rico in late 2003 that I started buying more boardgames and not just games related to the Catan. It was the same Puerto Rico that got Antti excited over the boardgames and he started to build his own game collection.
The idea
So in 2004 we had had a relatively nice taste of different games out there. One day while talking, Antti mentioned the possibility to make our own game. Read the rest of this entry »
06.05.07
Playtest with Otaniemi guys
Yesterday we had a playtest with Petri and AnttiT, who both study in TKK, which is located in Otaniemi. They are both very good at boardgames so it gave as a chance to see how well Cuzco lives up to the test. Well, they both had played the game earlier and AnttiT was already ready to purchase the game two years ago! But still, we had some recent modifications (how the royal orders are played, secret maps) that we wanted to test some more.
The game play
The game played out well. One strange thing happened: I and Petri had too much money throughout the game (later we discovered that one reason for that was that there were way too many gems in the exploring deck!). No one was willing to fight for provinces and everyone was peacefully boosting their productivity.. Read the rest of this entry »
06.04.07
Welcome to the Cuzco boardgame blog
Welcome to the Cuzco boardgame blog. Our hopes are that through this blog our boardgame designing will receive more attention and we will be able to make the game even better than it already is. At the same time we will also record general boardgame related thoughts, such as our opinion on games we recently played and so on. RSS Feeds for all of the posts or just to the specific category of Cuzco or Boardgames are provided.
All posts